showing 21 games
name | publisher(developer) | year arrow_downward | description | |
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Fallout 2 | MacPlay (Black Isle Studios) | 2002 | labelminimizeminimize | |
A Tale in the Desert | eGenesis;Pluribus Games | 2003 | 2014-04-29 ATitD operations were shifted to Pluribus Games | labelminimizeminimize |
Lugaru: The Rabbit's Foot | Wolfire Games | 2005 | labelminimizeminimize | |
Lost Isle | ? | 2007 | labelminimizeminimize | |
Command & Conquer 3: Tiberium Wars | Electronic Arts (EA Los Angeles) | 2007 | labelimageminimize | |
Eschalon: Book I | Basilisk Games | 2007 | The creator advertises that gameplay is, "the result of absolutely every action is rolled, calculated or statistically determined ", and it has a "combination of randomly generated treasure and carefully hidden goodies". The difficulty of the game is determined by the development of a character's skills and the adeptness of the player's using them. The story is not linear. Originally only available as a download. Since 2008-01-14, all Eschalon CD packages include the Windows, Linux, and Mac OS X versions. Requires a 1.8 GHz CPU, 256 MB RAM, and a 3D card. [Zerothis] | labelimagesubject |
Run, Jesus Run! | Molleindustria | 2010 | labelminimizeminimize | |
Foreign Legion: Buckets of Blood | Sakari Indie | 2010 | labelminimizeminimize | |
Duke Nukem Forever | Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games) | 2011 | labelimageminimize | |
Rage | Bethesda Softworks (id Software) | 2011 | OSX version was cancelled at some point. | labelminimizeminimize |
Loren the Amazon Princess: The Castle of N'mar | Winterwolves | 2012 | labelminimizeminimize | |
Loren the Amazon Princess | Winterwolves | 2012 | labelminimizeminimize | |
Guns of Icarus Online | Muse Games | 2012 | labelminimizeminimize | |
Iesabel | Forever Entertainment (Madman Theory Games) | 2013 | labelminimizeminimize | |
Wasteland | inXile Entertainment | 2013 | labelminimizeminimize | |
Stranded | author | 2014 | labelminimizeminimize | |
SunAge: Battle for Elysium | vertex4 entertainment | 2014 | labelminimizeminimize | |
Convoy | Indietopia Games (Convoy Games) | 2014 | labelminimizeminimize | |
Hero Generations | Heart Shaped Games | 2015 | In Hero Generations, each step you take is an entire year of your hero's life. You explore a procedurally generated world in search of fame and a mate to have a child with before you die. After your life ends, you take control of your child in the world you left behind, in the hope of continuing your family legacy. Each turn becomes a meaningful life decision: you can focus on building and crafting the world around you, or adventuring to far off lands to make a bigger name for yourself. Key Features Limited Lifespan and Permadeath: Each turn your hero takes = 1 year of their life. Generations, Mating, and Having Children: find a mate, start a family, have a child. Then take control of that child in that same world! 6 Strategic Paths and Meaningful Choices: grow in Strength, Exploration, Love, Wealth, Fame, and Wisdom. City Crafting System: build great towns and morph their cultures. Expansive Overworld: explore a connected grid of 6 unique worlds, each with their own unique tileset (Volcano, Desert, Island, to name a few) Meaning: a surprising and thought-provoking experience, that explores themes of death, legacy, family, love, and more. Gorgeous hand drawn art style. | labelminimizesubject |
Jotun | Thunder Lotus Games | 2015 | labelminimizeminimize | |
Home Behind | Coconut Island Games (TPP Studio) | 2016 | labelminimizeminimize |